PlayerControls constructor
- {Key? key,
- Color? iconColor,
- double? iconSize,
- required bool isPlaying(
- BuildContext context
- Future onPressed(
- BuildContext context,
- Control control
- bool compact = false,
- MainAxisSize mainAxisSize = MainAxisSize.max}
Implementation
const PlayerControls(
{super.key,
this.iconColor,
this.iconSize,
required this.isPlaying,
this.onPressed,
this.compact = false,
this.mainAxisSize = MainAxisSize.max});