NearByPointsOfInterest class
Constructors
-
NearByPointsOfInterest({Key? key, bool noAppBar = false, FilterState? filterState, MapPosition? initialMapPosition, List<
Tag?> resolveTags(dynamic item)?}) -
const
Properties
- filterState → FilterState?
-
final
- initialMapPosition → MapPosition?
-
final
- noAppBar → bool
-
final
-
resolveTags → (List<
Tag?> Function(dynamic item)?) -
final
Methods
-
createState(
) → State< NearByPointsOfInterest> - Creates the mutable state for this widget at a given location in the tree.