NearByPointsOfInterest class widgets

Constructors

NearByPointsOfInterest({Key? key, bool noAppBar = false, FilterState? filterState, MapPosition? initialMapPosition, List<Tag?> resolveTags(dynamic item)?})
const

Properties

filterState → FilterState?
final
initialMapPosition MapPosition?
final
noAppBar → bool
final
resolveTags → (List<Tag?> Function(dynamic item)?)
final

Methods

createState() → State<NearByPointsOfInterest>
Creates the mutable state for this widget at a given location in the tree.